I had the opportunity to work as the Lead artist of the CGI team, being responsible for character design, giving feedback to the 3D team, modeling/technical animation draw-overs, retopology, and hand-painted textures. We mostly create low poly characters used in apps for customer service
Concept for 3D
Some of the 3D characters that I was responsible for the 2D design and hand-Painted texture 

character research and color

character research

character face research

on the left a character concept and on the right a 2D render of the robot to simulate it's 3D render

male character concept to fill the team

some sketches of incidentals characters with the theme "urban youngsters"
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