I had the opportunity to work as the Lead artist of the CGI team, being responsible for character design, giving feedback to the 3D team, modeling/technical animation draw-overs, retopology, and hand-painted textures. We mostly create low poly characters used in apps for customer service
Concept for 3D
Some of the 3D characters that I was responsible for the 2D design and hand-Painted texture
some sketches of incidentals characters with the theme "urban youngsters"